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Schildt's Windows 95 Programming in C and C++

Schildt's Windows 95 Programming in C and C++

Herbert Schildt
Jeff Pepper (Editor)

Our Price: $29.95
In-Stock: Ships 2-3 days
Format: Paperback, 438pp.
ISBN: 0078820812
Publisher: Osborne/McGraw-Hill
Pub. Date: December 1994

This book, written by a leading programming authority, will teach all of the basics, such as creating dialog boxes, menus, bitmaps, etc. It will take on all of the key issues for programmers who have Windows experience, but need to learn about topics not covered in Windows 3.1, such as handling multithreaded programs, creating custom controls, and working in a 32-bit environment.
Fundamentals of
Computing I
C++ Edition

Fundamentals of Computing I: Logic, Problem-Solving, Programs and Computers, C++ Edition

Logic, Problem-Solving, Programs
and Computers, C++ Edition
Allen B. Tucker, Robert D. Cupper,
Greg W. Scragg, W. James Bradley,
Andrew P. Bernat

Our New Price: $55.25
Our Used Price: $49.72
In Stock: 24 hours
Format:Textbook Hardcover, 2nd ed., 494pp.
ISBN: 0070655065
Publisher: McGraw-Hill Companies
Pub. Date: March 1995

Fundamentals of Computing is a series of four texts and accompanying laboratory manuals that provide the basis for a four-semester breadth-first introduction to the discipline of computing. This series is motivated by both the comprehensive definition of the discipline and the pedagogical principles developed in the reports Computing as a Discipline and Computing Curricula 1991. In addition to its comprehensive treatment of the discipline, this series provides another important dimension for the introductory courses an option to integrate the topics of discrete mathematics with those subjects in computing where they are used. While this series does not require discrete mathematics to be integrated in all courses that use it, many instructors will choose to include that material directly in those courses. Such a choice is mainly justified on the grounds that students can see more clearly the fundamental mathematical dimensions of the discipline where these topics are integrated rather than taught in a separate mathematics course.
Fundamentals
of Computing I
C++ Lab Manual

Fundamentals of Computing I: C++ Laboratory Manual

C++ Laboratory Manual
Allen B. Tucker, Robert D. Cupper,
Greg W. Scragg, W. James Bradley,
Andrew P. Bernat

Our New Price: $22.34
Our Used Price: $20.10
In Stock: 24 hours
Format:Textbook Hardcover, 1st ed., 228pp.
ISBN: 0070655073
Publisher: McGraw-Hill Companies
Pub. Date: June 1996

Fundamentals of
Computing II
C++ Edition

Fundamentals of Computing II: Abstraction, Data Structures, and Large Software Systems, C++ Edition

Abstraction, Data Structures, and
Large Software Systems, C++ Edition
Allen B. Tucker, Robert D. Cupper,
Richard G. Epstein, W. James Bradley,
Charles F. Kelemen

Our New Price: $56.25
In Stock: Ships within 24 hours
Format:Textbook Hardcover, 2nd ed., 551pp.
ISBN: 0070655022
Publisher: McGraw-Hill Companies
Pub. Date: April 1994

This is a C++ text for the second course in an integrated curriculum for computer science. This volume is organized around a study of abstraction and its use in data structures and algorithms. Abstraction is the basic step in the software engineering lifecycle, and is a fundamental tool for advanced work in solving large, complex problems in computer science. A highly integrated lab manual offers students the opportunity for hands-on experience.
Data Structures,
Algorithms and
Applications in C++

Data Structures, Algorithms and Applications in C++

Sartaj Sahni

Our New Price: $75.75
Our Used Price: $56.65
In Stock: 24 hours (Same Day)
Format:Textbook Hardcover, 1st ed., 850pp.
ISBN: 0071092196
Publisher: McGraw-Hill Companies
Pub. Date: January 1997

With several hundred exercises, examples, and applications, this is the algorithm analysis and code development handbook. Its a one-stop shop for reviews of performance measurement, C++ specific constructs, data structures, algorithm design methods and applications, and much more.
Learning C++

Neill Graham

Our New Price: $58.75
Our Used Price: $44.25
In Stock: 24 hours
Format:Textbook Paperback, 1st
ed., 304pp.
ISBN: 0070239835
Publisher: McGraw-Hill Companies
Pub. Date: January 1991

Text written specifically for students of the C++ programming language and object-oriented programming. Assumes reader has prior experience of a programming language.
Data Structure with C++

Data Structure with C++

William Ford
William Topp

Our New Price: $73.00
In Stock: 24 hours (Same Day)
Format:Textbook Hardcover, 1st ed., 895pp.
ISBN: 0024209716
Publisher: Simon & Schuster Trade
Pub. Date: July 1995

This book presents data structures as an integrated subject that includes organization and management of data, program design and implementation, and a mastery of programming techniques. It emphasizes abstract data types (ADTs) and their implementation in C++ classes, and features numerous examples and complete test programs, applications, and case studies developed using software and engineering principles that emphasize good programming principles in a realistic setting. Covers topics such as fundamentals of data structures; control structures; functions and scope; structured data types; C++ classes; stacks and queues; pointers; linked lists; templates; recursion; trees; object oriented programming; files; searching and sorting; and advanced class concepts.
MCSD Visual C++ Desktop Applications Study Guide

MCSD Visual C++ Desktop Applications Study Guide

Syngress Media Inc

Our Price: $39.99
Retail Price: $49.99
You Save: $10.00 (20%)
In Stock: 24 hours
Format: Paperback, 1st ed., 679pp.
ISBN: 0072121343
Publisher: McGraw-Hill Companies
Pub. Date: February 2000
Edition Desc: Book & CD-ROM

Score on the MCSD Visual C++ 6 Desktop Applications exam All the topics you need to review for exams 70-016 are loaded into the MCSD Visual C++6 Desktop Applications Study Guide. You get step-by-step drills modeled after classroom labs, tips for correctly answering the most troublesome exam topics, and pointers for doing your best on exam day.

This study guide makes sure you know how to:

  • Route command messages between a user interface object and a handler function
  • Store and retrieve personalized user settings from the registry
  • Incorporate dynamic HTML scriptlets
  • Create a COM component reusing existing components
  • Access and manipulate data using ad hoc queries
  • Use Zero Administration for Windows (ZAW) to distribute an application
  • Distribute application updates
  • Use Microsoft Visual SourceSafe

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